random search method
On the Second-order Convergence Properties of Random Search Methods
We study the theoretical convergence properties of random-search methods when optimizing non-convex objective functions without having access to derivatives. We prove that standard random-search methods that do not rely on second-order information converge to a second-order stationary point. However, they suffer from an exponential complexity in terms of the input dimension of the problem. In order to address this issue, we propose a novel variant of random search that exploits negative curvature by only relying on function evaluations. We prove that this approach converges to a second-order stationary point at a much faster rate than vanilla methods: namely, the complexity in terms of the number of function evaluations is only linear in the problem dimension. We test our algorithm empirically and find good agreements with our theoretical results.
Throwing Vines at the Wall: Structure Learning via Random Search
Vatter, Thibault, Nagler, Thomas
Vine copulas offer flexible multivariate dependence modeling and have become widely used in machine learning, yet structure learning remains a key challenge. Early heuristics like the greedy algorithm of Dissmann are still considered the gold standard, but often suboptimal. We propose random search algorithms that improve structure selection and a statistical framework based on model confidence sets, which provides theoretical guarantees on selection probabilities and a powerful foundation for ensembling. Empirical results on several real-world data sets show that our methods consistently outperform state-of-the-art approaches.
On the Second-order Convergence Properties of Random Search Methods
We study the theoretical convergence properties of random-search methods when optimizing non-convex objective functions without having access to derivatives. We prove that standard random-search methods that do not rely on second-order information converge to a second-order stationary point. However, they suffer from an exponential complexity in terms of the input dimension of the problem. In order to address this issue, we propose a novel variant of random search that exploits negative curvature by only relying on function evaluations. We prove that this approach converges to a second-order stationary point at a much faster rate than vanilla methods: namely, the complexity in terms of the number of function evaluations is only linear in the problem dimension.
Discrete Simulation Optimization for Tuning Machine Learning Method Hyperparameters
Ramamohan, Varun, Singhal, Shobhit, Gupta, Aditya Raj, Bolia, Nomesh Bhojkumar
Machine learning (ML) methods are used in most technical areas such as image recognition, product recommendation, financial analysis, medical diagnosis, and predictive maintenance. An important aspect of implementing ML methods involves controlling the learning process for the ML method so as to maximize the performance of the method under consideration. Hyperparameter tuning is the process of selecting a suitable set of ML method parameters that control its learning process. In this work, we demonstrate the use of discrete simulation optimization methods such as ranking and selection (R&S) and random search for identifying a hyperparameter set that maximizes the performance of a ML method. Specifically, we use the KN R&S method and the stochastic ruler random search method and one of its variations for this purpose. We also construct the theoretical basis for applying the KN method, which determines the optimal solution with a statistical guarantee via solution space enumeration. In comparison, the stochastic ruler method asymptotically converges to global optima and incurs smaller computational overheads. We demonstrate the application of these methods to a wide variety of machine learning models, including deep neural network models used for time series prediction and image classification. We benchmark our application of these methods with state-of-the-art hyperparameter optimization libraries such as $hyperopt$ and $mango$. The KN method consistently outperforms $hyperopt$'s random search (RS) and Tree of Parzen Estimators (TPE) methods. The stochastic ruler method outperforms the $hyperopt$ RS method and offers statistically comparable performance with respect to $hyperopt$'s TPE method and the $mango$ algorithm.
Optimizing Integrated Information with a Prior Guided Random Search Algorithm
Garrido-Merchán, Eduardo C., Sánchez-Cañizares, Javier
Integrated information theory (IIT) is a theoretical framework that provides a quantitative measure to estimate when a physical system is conscious, its degree of consciousness, and the complexity of the qualia space that the system is experiencing. Formally, IIT rests on the assumption that if a surrogate physical system can fully embed the phenomenological properties of consciousness, then the system properties must be constrained by the properties of the qualia being experienced. Following this assumption, IIT represents the physical system as a network of interconnected elements that can be thought of as a probabilistic causal graph, $\mathcal{G}$, where each node has an input-output function and all the graph is encoded in a transition probability matrix. Consequently, IIT's quantitative measure of consciousness, $\Phi$, is computed with respect to the transition probability matrix and the present state of the graph. In this paper, we provide a random search algorithm that is able to optimize $\Phi$ in order to investigate, as the number of nodes increases, the structure of the graphs that have higher $\Phi$. We also provide arguments that show the difficulties of applying more complex black-box search algorithms, such as Bayesian optimization or metaheuristics, in this particular problem. Additionally, we suggest specific research lines for these techniques to enhance the search algorithm that guarantees maximal $\Phi$.
A Tutorial on Neural Networks and Gradient-free Training
Rozario, Turibius, Trivedi, Arjun, Goel, Ankit
This paper presents a compact, matrix-based representation of neural networks in a self-contained tutorial fashion. Specifically, we develop neural networks as a composition of several vector-valued functions. Although neural networks are well-understood pictorially in terms of interconnected neurons, neural networks are mathematical nonlinear functions constructed by composing several vector-valued functions. Using basic results from linear algebra, we represent a neural network as an alternating sequence of linear maps and scalar nonlinear functions, also known as activation functions. The training of neural networks requires the minimization of a cost function, which in turn requires the computation of a gradient. Using basic multivariable calculus results, the cost gradient is also shown to be a function composed of a sequence of linear maps and nonlinear functions. In addition to the analytical gradient computation, we consider two gradient-free training methods and compare the three training methods in terms of convergence rate and prediction accuracy.
Convergence and sample complexity of gradient methods for the model-free linear quadratic regulator problem
Mohammadi, Hesameddin, Zare, Armin, Soltanolkotabi, Mahdi, Jovanović, Mihailo R.
Model-free reinforcement learning attempts to find an optimal control action for an unknown dynamical system by directly searching over the parameter space of controllers. The convergence behavior and statistical properties of these approaches are often poorly understood because of the nonconvex nature of the underlying optimization problems as well as the lack of exact gradient computation. In this paper, we take a step towards demystifying the performance and efficiency of such methods by focusing on the standard infinite-horizon linear quadratic regulator problem for continuous-time systems with unknown state-space parameters. We establish exponential stability for the ordinary differential equation (ODE) that governs the gradient-flow dynamics over the set of stabilizing feedback gains and show that a similar result holds for the gradient descent method that arises from the forward Euler discretization of the corresponding ODE. We also provide theoretical bounds on the convergence rate and sample complexity of a random search method. Our results demonstrate that the required simulation time for achieving $\epsilon$-accuracy in a model-free setup and the total number of function evaluations both scale as $\log \, (1/\epsilon)$.